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Strategy – Object Behavioral

Intent Define family of algorithms, encapsulate each one, and make them interchangeable. Strategy lets the algorithm vary inde..

State – Object Behavioral

Intent Allow an object to alter its behavior when its internal state changes. The object will appear to change its class. 객체의..

Observer – Object Behavioral

Intent Define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified..

Memento – Object Behavioral

Intent Without violating encapsulation, capture and externalize an object's internal state so that the object can be restored..

Mediator – Object Behavioral

Intent Define an object that encapsulate how a set of objects interact. Mediator promotes loose coupling by keeping object fro..

Interpreter – Class Behavioral

Intent Given a language, define a representation for its grammar along with an interpreter that us.....

Command – Object Behavioral

Intent Encapsulate a request as an object, thereby letting you parameterize client with different.....

Chain of Responsibility – Object Behavioral

Intent Avoid coupling the sender of a request to its receiver by giving more than one object a cha.....

Proxy – Object Structural

Intent Provide a surrogate or placeholder for another object to control access to it. 다른 객체가 접근하는.....

Flyweight – Object Structural

Flyweight – Object Structural Intent Use sharing to support large numbers of fine-grained object e.....

Facade – Object Structual

Intent Provide a unified interface to a set of interfaces in a subsystem. Facade defines a higher-.....

Decorator – Object Structural

Intent Attach additional responsibilities to an object dynamically. Decorator provide a flexible a.....

Composite – Object Structural

Intent Compose objects into tree structures to represent part-whole hierarchies. Composite lets cl.....